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Serious Sam 3: BFE : ウィキペディア英語版
Serious Sam 3: BFE

''Serious Sam 3: BFE'' is a first-person shooter video game developed by Croatia-based indie development studio Croteam and published by Devolver Digital. It is part of the ''Serious Sam'' series and the prequel to ''The First Encounter'', where "BFE" stands for "Before First Encounter". The game takes place in 22nd century Egypt, during Mental's invasion on Earth, as implied in ''The First Encounter''. The game features a 16-player online, as well as 4-player splitscreen co-op campaignmode. The game was first released for Microsoft Windows on November 22, 2011. The OS X support for the game followed shortly after and was released on April 23, 2012. The Linux version of the game started being worked on after a high amount of requests, where the first Linux-related update was the porting of the game's dedicated server. The game itself, however, was released one day after Valve Corporation opened the beta branch for "Steam for Linux", namely December 20, 2012.
== Gameplay ==
Like previous titles in the series, ''Serious Sam 3: BFE'' involves fighting against many hordes of enemies in wide-open environments. However ''Serious Sam 3'' has more closed environments than its predecessors, particularly in the early levels. There are also a larger number of enemies that can attack the player from a distance.
The player can carry an unlimited amount of weapons, including a minigun, rocket launcher, assault rifle and a cannon. There are 13 weapons total. 5 of them have a manual reload. The signature close-combat weapons from the first game, the knife and chainsaw, have been replaced with a sledgehammer with three modes of attack (vertical strike, 180 turn and full 360 turn).
There is no regenerating health, instead there are health and armor power-ups scattered throughout the levels that the player must pick up. Additionally, the levels are full of secret areas, where health, armor, ammo and in some cases, weapons from later levels can be found, following the tradition of the previous games. Some weapons such as the Lasergun and the Sniper Rifle and their respective ammunition pickups are in fact secret-only, and otherwise are not found in the levels normally. There are no puzzles, however the player must find keys, pull levers and find environmental anomalies to progress.
Classic enemies such as the Beheaded Kamikaze, Beheaded Rocketeer and Kleer Skeleton return in the game. New ones include the Khnum and Scrapjack (resembling the Hell Knight and Mancubus from ''Doom'', respectively), as well as the cloned soldiers reminiscent of the Strogg from the ''Quake'' series. The Kamikaze has returned to his original design, rather than the ''Serious Sam II'' design. The Gnaar's design has radically been changed from the original game. It is now much larger, differently shaped and walks on all fours, unlike its bipedal counterpart in ''Serious Sam''.
''Serious Sam 3'' features some new gameplay mechanics such as sprinting and iron sights. Unlike most other FPS games that have sprinting, you are able to sprint as much as you want, but cannot attack while sprinting. The pistol and assault rifle have the ability to aim down sights, which increases accuracy but only slightly. The player moves slower while aiming down the sight, making it impractical at close range. The player can perform hand kills or kick enemies to conserve ammo, depending on the weapon selected. For example, a Gnaar's eyeball can be ripped out or an Antaresian Spider's shell can be broken.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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